Stanford Seminar - Question Makers

November 26, 2019

Scott Klemmer UC San Diego November 15, 2019 When I was a kid, and I came across something unknown, I would ask my parents what it was. Often, one of them would respond, "it's a question maker." It's cheeky: a playful wink with a dose of magic realism. Looking back, I also find it pretty profound. I've researched and taught design at UCSD, Stanford, Berkeley, and online for nearly two decades. The key practice I hope to impart is prototyping. From the outside, a prototype looks like an artifact: a student, professional, or hobbyist makes a 'thing' (a first pass at a teacup, smartphone app, etc.). I'll suggest that, more importantly, a prototype is a 'question maker': a means of acquiring knowledge in artifact form. In this talk, I'll show examples both from my research group and more broadly--of how that conceptual shift can have huge impacts on what we design and how. For me, this is our field's defining trait: designers are question makers. Questions can be lofty or pedantic, wise or naïve, well-posed or rambling. Using artifacts to ask is a skill we all can learn. And sometimes, one important way to deploy that is to question makers. Learn more about Stanford's Human-Computer Interaction Group: https://hci.stanford.edu Learn about Stanford's Graduate Certificate in HCI: https://online.stanford.edu/programs/human-computer-interaction-graduate-certificate View the full playlist: https://www.youtube.com/playlist?list=PLoROMvodv4rMyupDF2O00r19JsmolyXdD&disable_polymer=true

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